
namanIf you make audio-reactive visuals, you have probably met TouchDesigner. It is powerful, mature and...
If you make audio-reactive visuals, you have probably met TouchDesigner. It is powerful, mature and has a large community. It is also a visual tool first: sound comes in through operators, and a full music setup usually means a second program next to it.
Infinite starts from the other side. It is a DAW and a visual tool on one canvas, free and open source. This page is a practical comparison, including the places where TouchDesigner is the better pick.
If your show depends on that ecosystem, stay there. If you want sound and picture designed together, with a synth and a shader in the same patch, Infinite is worth an afternoon.
For numbers, the site has a benchmarks page that states its method and its limits.
If you already write GLSL, the Field Pixel node accepts a per-pixel kernel and compiles it for the GPU. Audio values arrive as ordinary inputs, so a shader that reacts to sound is a few lines. The Field language post explains how it works.
Originally published at https://infinitedevices.org/blog/free-touchdesigner-alternative-for-audio-reactive-visuals.html. Infinite is a free, open-source DAW for visuals, music and code: infinitedevices.org.