M-tre MaxStep 1: Laying the Foundation - Correct Tuning (Hardware-Display Sync) 1.1 Tuning codes for AMOLED,...
Step 1: Laying the Foundation - Correct Tuning (Hardware-Display Sync)
1.1 Tuning codes for AMOLED, OLED, IPSLCD display types are 30, 60, 90, 120, 144, 165 FPS -xx% +xx%. 1.2 Tuning codes for LTPO or smart display types are 1-165 FPS -xx% +xx%.
This involves writing software or using specific codes (depending on the display panel type: AMOLED, OLED, IPSLCD, LTPO) to ensure the software reads and writes correctly according to the display in that device (1. display, 2. CPU, 3. GPU) and "tunes" it to the nature of that display. Different codes are used because different display types should not be interchanged for different applications.
Step 2: Optimizing with the Correct (1:2:3 Ratio) for Maximum Potential
Once the display is correctly tuned for data transmission, the resource allocation formula is then used correctly. The method is as follows: 1. Display (x1% increase) 2. CPU (x2% increase) 3. GPU (x3% increase) These components control the pipeline to maximize system performance in all situations. Additional note 1: Avoid writing commands as percentages, such as increasing or decreasing by 0.5% or 1%. This will create contradictions and should be avoided. Additional note 2: Why 1:2:3? A common misconception is that it will remain fixed at 1:2:3. In reality, for FPS games, flexibility is needed depending on the situation. In intense combat, it will automatically switch to a different ratio, and once the battle ends, it will revert back automatically.